Let's be honest. History can be quite boring at times. Even with
the togas and butter churning.
As your child matures these type of hands-on activities will lose
their super-powers and you'll be left with, "Do I really have to read
about dead people? What does this have to do with me?"
Make history more meaningful and interesting by teaching to your
child's learning style.
History
will come alive when your child listens to famous speeches, reads
novels about real people who lived it, create a working
Jamestown settlement, or tackle writing assignments that
have them
jumping into the lives of
famous Americans!
Auditory
Talk learners need to talk aloud and discuss.
They
need to actually say the words not simply hear someone else say them.
Narration, discussions and oral presentations work well for Auditory
Talk learners.
Sonlight Curriculum
This literature-based curriculum provides plenty of opportunities for
narrations and discussions.
History Through Children's Literature
Provides
lots of discussion questions. There are two volumes in this series:
Colonial Period to World War II and Post World War II.
Interact Simulations
These 67 simulations provide plenty of discussion and debate
opportunities.
In the Gold Rush simulation, join one of several mining companies where
you stake claims,
mine for gold, deal with food shortages, nasty weather and claim
jumpers.
Geared for classrooms but would work
great for a large family or co-op group. Time required varies
(i.e. 10-13 hours).
In the Gold Rush simulation, join one of several mining
companies where you stake claims,
mine for gold, deal with food shortages, nasty weather and claim
jumpers.
Geared for classrooms but would work
great for a large family or co-op group. Time required varies
(i.e. 10-13 hours).
Visual
Picture learners need to visualize information.
Reading (and read alouds) allow Visual Picture learners to visualize
the stories in their minds.
Use videos, computer programs, lapbooks,
notebooking, and hands-on projects.
Sonlight Curriculum
This literature-based curriculum provides plenty of reading and reading
aloud opportunities.
Inventinglearners need plenty of time to question and
experiment. Incorporate models, projects,
portfolios, dioramas, and collections into your history program.
Interact Simulations
These 67 simulations give your Inventing learner opportunities
for experimenting within historical events!
In the Gold Rush simulation, join one of several mining
companies where you stake claims,
mine for gold, deal with food shortages, nasty weather and claim
jumpers.
Geared for classrooms but would work
great for a large family or co-op group. Time required varies
(i.e. 10-13 hours).
Interact Simulations
These 67 simulations allow you to experience history first
hand.
In the Gold Rush simulation, join one of several mining
companies where you stake claims,
mine for gold, deal with food shortages, nasty weather and claim
jumpers.
Geared for classrooms but would work
great for a large family or co-op group. Time required varies
(i.e. 10-13 hours).
Producing learners prefer routine, drill, reading,
workbooks, writing, and researching. Most textbook history programs are
a
perfect fit for Producing learners.
Bob Jones Curriculum
This traditional textbook program gives Producing learners the
structure and sequential environment they thrive in.
Relating/Inspiring learners prefer social environments and
human-interest subjects. History is a natural subject for them.
Especially when you
dive deeper into the people involved.
Use role-playing and group/partner assignments to further enhance their
learning.
Sonlight Curriculum
This literature-based curriculum provides the "who" behind history.
Includes plenty of discussion questions.
Interact Simulations
These
67 simulations allow your Relating/Inspiring learner to get
into
the lives of historical people. Working
cooperatively with
other children will be a plus!
In the Gold Rush simulation, join one of several mining
companies where you stake claims,
mine for gold, deal with food shortages, nasty weather and claim
jumpers.
Geared for classrooms but would work
great for a large family or co-op group. Time required varies
(i.e. 10-13 hours).